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Augmented World Expo (AWE)

Long Beach, California

10 Jun 2025

Presenting our VR in Dementia research at AWE USA 2025, Long Beach.

Reflections on AWE 2025: Innovation, Intention, and Community


After returning from AWE 2025 (Augmented World Expo) in California, I’ve been struck by one clear realisation: we’re not lagging behind—we’re right where we need to be. Immersive tech is evolving fast, but so are we. The work we’re doing at Gower College Swansea in Wales with spatial technology, from VR dementia support to 3D Gaussian Splatting (3DGS) and AR-driven exhibitions, holds its own on the global stage. Considering we’re up against major universities with multi-million-pound budgets and equipment far beyond ours, that’s something to be proud of.

AWE as a Mirror and a Catalyst

Attending AWE wasn’t just about seeing the latest gear—it was a mirror. It reflected back the progress we’ve made and confirmed that our approach, rooted in curiosity, community impact and student empowerment, is aligned with the most forward-thinking voices in XR. It was also a catalyst. We came home with renewed energy, fresh tools, and bold ideas for what’s next.

We connected with educators and technologists from around the world, building relationships I'm confident will shape future collaborations. These conversations weren’t just about what’s possible—they were about what’s needed.


XR with the Patient at the Centre


One phrase I heard at the beginning of the week was 'Innovation is not about invention, it's about listening'. This principle guided much of our thinking throughout the week. Whether in healthcare, heritage, or education, I too believe that XR isn’t about invention for its own sake. It’s about listening. We innovate by paying attention—to patients, learners, communities—and designing solutions around real-world needs.

While in California, I had the chance to record a podcast with my research collaborator, Professor David Neumann, where we explored key themes including spatial technology in education, our strategic approach to it, and our VR in dementia project. The conversation reinforced something we’ve always believed: technology isn’t a standalone subject—it’s a core skill that should be embedded across all curriculum areas, preparing students for employment in the 21st century.

Snap Spectacles, Serendipity, and Lessons in the Desert


I also picked up a pair of Snap Spectacles while at the expo, which I’m excited to bring into our workflow. The goal is to give dementia patients the option of experiencing either the full immersion of a VR headset or the lighter, more accessible format of AR glasses. It’s another piece of the puzzle as we continue developing immersive experiences with students and care partners alike.


And then there was Joshua Tree National Park.


A side trip to the desert gave us more than just incredible views — it became an unexpected testbed for our kit. It reminded us that innovation rarely goes smoothly. We ran into some real-world issues: overheating equipment and zero mobile data coverage. But that was a positive. It exposed the kind of limitations we need to address, and highlighted opportunities to improve. These lessons will feed directly into our next phase of testing and development.


Looking Ahead

What we brought back from AWE isn’t just hardware or notes from talks—it’s confidence, clarity, and connection. We’ve seen where the field is heading, and we know we’re not just along for the ride—we’re contributing to it in meaningful ways.

The next step? Continue listening. Keep building with purpose. And make sure the future we’re shaping with immersive tech is one that serves people, not just devices.


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